 |
|
e·learn·ing lab·o·ra·tory
|e ˈlərni ng ˈlabrəˌtôrē|
noun
: an experimental environment, enhanced with technology, that promotes exploration of electronic tools and materials that support education; also: classroom 2.0 |
Software
- PhotoShop Elements: create and edit images
- PowerPoint & Keynote: create a presentation
- iTunes: listen to podcasts
- Audacity: record and edit an audio clip
- iMovie: make a movie
- iDVD: publish a movie as a DVD
- Comic Life: create visual stories and storyboards
- iChat AV: participate in an audio- or video-conferenc
- Skype: talk to other Skype users using VoIP*
* voice over internet (protocol)
|